Super Mario World Cheat Codes Game Genie

Cheat

  1. Smb1 Cheat Codes
  2. Super Mario Bros Cheat Codes Game Genie
Game
  • AATOZA - Start players 1 and 2 with 1 life
  • IATOZA - Start players 1 and 2 with 6 lives
  • AATOZE - Start players 1 and 2 with 9 lives
  • VATOLE - Start player 1 with 8 lives and player 2 with 3 lives
  • SXIOPO - Infinite lives for both players
  • APZLGK - Super jump from a standing start only
  • TPZLTG - Super jump from walking only
  • GPZUAG - Super jump from running only
  • APZLGG - Mega-jump from a standing start only
  • APZLTG - Mega-jump from walking only
  • GAZUAG - Mega-jump from running only
  • YAZULG - 'Moon gravity' from a standing start
  • YAZUIG - 'Moon gravity' from a walking start
  • YAZUYG - 'Moon gravity' from running only
  • OZTLLX + AATLGZ + SZLIVO - Always stay Super/Fiery Mario
  • YSAOPE + YEAOZA + ______
    • PEAPYA - World 2-1
    • ZEAPYA - World 3-1
    • LEAPYA - World 4-1
    • GEAPYA - World 5-1
    • IEAPYA - World 6-1
    • TEAPYA - World 7-1
    • YEAPYA - World 8-1
  • IPEPNY - Bowser's fireballs in 1-1
  • KPEPNY - Cheep Cheeps in 1-1
  • NPEPNY - Bullet Bills in 1-1
  • OPEPNY - Lakitu (on ground) in 1-1
  • SSASSA - Enemies die when you touch them
  • PINAOO - Cool colors
  • YSAOPE + YEAOZA + ______
    • AOAPYA - World H-1
    • POAPYA - World I-1
    • ZOAPYA - World J-1
    • LOAPYA - World K-1
    • GOAPYA - World L-1
    • IOAPYA - World M-1
    • TOAPYA - World N-1
    • YOAPYA - World O-1
    • AXAPYA - World X-1
    • LXAPYA - World -1 (Minus World)
    • GTTTTL - Water version of World 4-4 (World 0-1)
  • ZGGAEP - Double Mario; all enemies are half of Bowser.
  • GTTTTL - Walk through enemies
  • GIIIVY - Walk through pipes/blocks/walls
  • STAGEO - Goombas throw hammers
  • AAPOTS - Levels are stretched out
  • PIGOAP - Swim instead of jump
  • SIIPKK - Weird levels
  • SPEPNG - Weird levels
  • SPPPNK - Weird levels
  • PIPOIS - Weird levels
  • PGAPGG - Weird levels
  • SIPPNG - Weird underwater castle-like levels
  • SUEISA - Enemies are power-ups when touched
  • OKZAPO - Every button pauses the game
  • KILLLU - Once you get big and jump, you are warped to the next level. You keep warping through levels and negative levels until the game freezes up.
  • AAATIO - Only mario moves
  • KILLEN - Mario runs FAST. Enemies are unpredictable
  • XVXOKK - Different enemies
  • PKPOKK - Clouds replace blocks
  • IIAAZT - Always look like Fiery Mario
  • PEAPYE - Night time coin swim, very crazy!
  • LEAPYE - A flooded castle infested by koopas.
  • KEAPYE - Randomly play levels!
  • LUILUI - Instead of getting mushrooms you get Starman power food
  • ISKVGY - Enemies melt when smashed.
  • PAOEPO - Faster game.
  • TVVOAE - Circus music!
  • STLNYL - Crazy space jazz.
  • ZZAYGN - Beepy music.
  • GKIAEP - Flashout game.
  • GYAEVO - Weird colors.
  • ZEKAEP - Illusion land!
  • SIKAEP - Super crazy level and you can jump high.
  • KAAEPO - You can jump on top of koopas multiple times and get extra lives!
  • PKAOZP - Permanent Starman!! But sometimes you die after beating a level on a flag pole.
  • LUGLUG - Mushrooms and stars tug around.
  • SZLIVO - Mario or Luigi will start out small. If you have any experience with the always stay big code, you will know that it does NOT work until you get a Super Mushroom. With this code, once you get big, just as with the always stay big code, you will never die unless you fall in a pit or run out of time. However, you do not stay big! The first time you die, you will change from big to little, as usual. The second time you die, you will change from little to big. Other cool things you can do with this code:
    • Have fire power when you are small.
    • You don't lose your fire power or invincible power when you die from enemies (that is when you change size). You do, however, lose those powers when you fall in a pit.
    • Easily change size just by killing yourself.
  • PIGPOG - This is a really great Game Genie code that results in all sorts of fun and random errors, but the graphics remain clear and normal. Princess Toadstool as an enemy, Koopa on 1-1, Squids on land, etc.
  • GOZSXX - Invincibility from Everything including Lava

Super Mario World Pro Action Replay Codes (USA) If you are unfamiliar with Game Genie or Pro Action Replay (PAR) cheats and how to use them - fear not! Both of these things are usually found under the Cheat tab if you're playing on an Emulator which is located on the Toolbar at the top of the Emulator's window. GEUXKGAA - Start the game as Frog Mario; IEUXKGAA - Start the game as Tanooki Mario; TEUXKGAA - Start the game as Hammer Mario; KKKZSPIU - Enable debug mode (see our SMB3 Lost Bytes article for more information) If you use any of the next five codes to defeat Bowser, you should stand in front of the door and hold Up. As soon as the door opens. This page contains Gameshark cheat codes for Super Mario Advance 4 (USA). If you're playing on an emulator you can usually input codes very easily by accessing a tab off the top of the toolbar. Anyone playing on a physical Gameboy will need to purchase a physical Gameshark device to use these codes.

Smb1 Cheat Codes

Super mario world cheat codes game genie download

Super Mario Bros Cheat Codes Game Genie

  • BB64-64D7 - Time never runs out
  • C264-64D7 - Infinite time
  • AA64-64D7 - Super-fast clock
  • DF64-A7D7 - Extra life at one coin
    DF67-AFA7
  • 7464-A7D7 - Extra life at 50 coins
    7467-AFA7
  • 14B4-6F07 - Start with 99 lives
  • B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once
  • 31B4-6F07 - Mario has a halo on map screen, only has one life.
  • CBB7-6D67 - Start as Caped Mario
    D4B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Fiery Mario
    D7B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as a red faced Mario
    D0B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario. Grab a Mushroom to become invincible
    DBB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
    FDB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario. Grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used.
    47B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    59B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
    55B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant 'Bullet Blob' in reserve
    5BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    6DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    64B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    67B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    66B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    6BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Mario drives without benefit of a car
    C9B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with an extremely strange walk, get a Fire Flower to put a glitched ghost in reserve
    2DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • D0B7-6DA7 - Start as a red-faced Mario in need of a chiropractor
    3CB7-6FD7
    69B7-6F07
  • DBB7-6DA7 - Start as Sub-Zero Mario - grab a Mushroom to become invincible
    3CB7-6FD7
    69B7-6F07
  • FDB7-6DA7 - Start as nodding Mario - grab a Mushroom to get 1-Up
    3CB7-6FD7
    69B7-6F07
  • 47B7-6DA7 - Start as Mario- grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used
    3CB7-6FD7
    69B7-6F07
  • 59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    3CB7-6FD7
    69B7-6F07
  • 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
    3CB7-6FD7
    69B7-6F07
  • 5BB7-6DA7 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna plant and get a giant 'Bullet Blob' in reserve
    3CB7-6FD7
    69B7-6F07
  • 6DB7-6DA7 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    3CB7-6FD7
    69B7-6F07
  • 64B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    3CB7-6FD7
    69B7-6F07
  • 67B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    3CB7-6FD7
    69B7-6F07
  • 66B7-6DA7 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    3CB7-6FD7
    69B7-6F07
  • 6BB7-6DA7 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    3CB7-6FD7
    69B7-6F07
  • C9B7-6DA7 - Mario drives without benefit of a car
    3CB7-6FD7
    69B7-6F07
  • 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
  • 31B7-6F07 - Start as Super Mario
  • CBC4-6DAD - Start button has no effect
  • CBC5-6DAD - Start and select button combo makes the game pause forever
  • CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
  • 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
  • 61CB-AF6F - Nintendo Presents, BO
  • CB28-DF6D - Keep powerups when you fall and die
  • D322-D4DD - Get more lives when you die
  • DE22-D4DD - Die after losing one life
  • BB22-D4DD - Lose every life except one when you die
  • C022-D4DD - Says 'game over' after every life
  • C222-D4DD - Infinite lives
  • EE28-6F6F - Runs super fast without holding down run; turn around with spin jump
  • EE2D-AF6F - Run super fast one direction; hard to control
  • EE2C-AF0F - Floating Mario
  • DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code, but can be a problem in caves.
  • DF2C-AF6F - Mega-jump
  • D42C-AF6F - Super jump
  • D02C-AF6F - Low jump
  • DE2C-AF6F - Bogus jump
  • 5A2C-AF6F - Mario shakes repeatedly and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
  • CF2C-AF6F - Fiying ability
  • 842C-AF6F - Skitz jumps
  • A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
  • 232C-AF6F - Jackhammer jump
  • 3D2C-AF6F - Weird jump. (Dosen't work with a cape)
  • 312C-AF6F - Bunny/moon Jumps
  • EE2C-AF6F - To-the-moon jump, flying helicopter spin
  • 4B2C-AF64 - Mario can only jump about an inch high
  • E82C-AF64 - You can climb and fall just like the original except much faster
  • DD32-6DAD - Invincibility
  • D732-6DAD - Low gravity in levels over water
  • D032-6DAD - Phony invincibility
  • D532-6DAD - No music
  • D332-6DAD - Dragon coins change little Mario into Luigi
  • 7732-6DAD - Fake Fire mario (red suit, no fireballs)
  • 9D32-6DAD - Black Mario
  • 5332-6DAD - Invisibility
  • 4832-ADAD - After you get a powerup, Mario's head will always face left, even while walking/flying/jumping right!
  • CBEA-6DAD - You can swim in every level.
  • D2E5-A7AD - Extra life with every Dragon Coin
  • CBED-6DDF - Keep powerups when hit
  • CBED-6D0F - Keep powerups when hit; invincible shell-less turtle drops from item box if anything is in it
  • CDED-6D6F - Instantly shrink when you get hit
  • CBED-6DAF - Glitched graphics when shrinking
  • CBED-6FDF - One hit kills even when large
  • CBEF-6F6F - Super stomp - run into any enemy from the side when small and you will be propelled upwards and stomp them!
  • CBEF-67AF - Shrink/die instantly
  • CBE4-6DDF - Shrink when hit ultra fast
  • 0DED-AFDF - Regular nighttime
  • 07ED-AFDF - No background
  • 00ED-AFDF - Nighttime for pros
  • 9EED-AF6F - Screen is upside down when you play.
  • 40EC-AFDF - Sickening
  • EEEC-AFDF - Motionless
  • DFCE-64A0 - Little Yoshi grows after eating just one enemy
  • DECE-A4A0 - Little Yoshi doesn't grow big